Another game that has been a long time coming. In this case, however, the control of that time was not exactly in my hands. About eight and a half years ago, Phantasy Star Online 2 launched in Japan. Originally for PC, Sega promised it's Western audience the game was coming our way as well. We waited as it made its way to the Sony Playstation systems and even the Nintendo Switch, but only in Japan.
Some grew impatient and hacked their way in. In fact there is a fan-made launcher which will download, patch the translations in, and let English players play the Eastern version of the game that was made out of this need to play. But I held off. After all, I had plenty of other games to play that didn't require such measures. Still, that did not mean I had given up all hope, at least at first. But I couldn't have been happier when the game finally showed up at E3 in 2019. Now what was once just a pipe dream was finally making it's way over, and when it became available in May of 2020 on PC, I was playing literally day 1.
Now almost a year later and with just shy of 200 hours under my belt, Im hanging up my mouse on this game. And while I am annoyed with Microsoft for milking the end of the game's story (it's been done for a few years already in Japan, so releasing maybe an hour of content a month is kinda dumb), I also walked away happy with the game in total. I had a great time in general, playing tons of general content, all the story available at the time I started writing, and having seen the absolute end of the game. It's just a good time to move on.