This has been a long time coming. When Metroid Prime came out for the Gamecube, it was the single reason I came back to playing consoles, buying the Prime Bundle to get the black gamecube with that game and a bonus disc previewing the then soon to release Metroid Prime 2: Echos. When that second game came out, it was a birthday gift just before I finished the first one. This game would become my favorite game in the franchise just due to the villanous Ing and how much I loved fighting them. Hell, even the Wii was a Christmas gift (ok, an empty box with a promise to get one which would finally get in my hands months later due to scarcity) because Metroid Prime 3 was coming out for it almost exclusively, and I loved every second of that too, as again it was a birthday gift. To say this series is one I hold in high regard would be an understatement.
However, a few years later Nintendo released this collection with all three titles on one disc and reworked for the wiimote. Admittedly, I was interested in replaying the games, especially to feel how the first two play with the new control scheme. After all, FPS style generally benefits a lot by a pointer device. However, more important, I wanted the collector’s edition, as it would also mean having the trilogy in a metal case, which admittedly I’m a bit of a sucker for. But since I had played all three games prior, I let it slide into my backlog since I had a number of games (even then) I had never played at all. Recently, this changed, and I have now put down the wiimote after traveling through the Phazon story with Samus one last time. They don’t make games like this anymore… and it’s a damn shame.
Now, before we continue, I have to note this is a collective review. Since Metroid Prime Trilogy is three games in a single menu, I am covering all three in this review. I’ve split the review to cover each in turn, and the links below are shortcuts to each one.