Sherlock Holmes: The Devil’s Daughter (PC) Review

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I can not say I have a strong history with Shelock games. In fact before this one, I had only played a single title before: Shelock Holmes: The Awakened. And while I did enjoy it, I also found myself disappointed with how hard it cagey it was with the details of it’s Lovecraftian influences so as to leave literally nothing to let the player decide if the cultists were just crazy or if they were also on to something.

So when this game came out, I will admit, I was skeptical. The promise of occult mystery to face the world’s best detective against was tempting, but then to be blunt, I had fallen for such promise before. I held off, only to get the game in a humble bundle. Now, as I walk away, I find my expectations not met in the slightest, but not a bad time despite this.

Event [0] (PC) Review

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When I first saw this game, I have to admit I was interested. The idea that the entire game would be you against an AI that has it’s own reasons to care (or not) if you live or die struck me as an interesting time. But I left it alone as I had plenty of other games to complete… until a humble bundle placed it in my hands. Now, as I finish with the title, I can honestly say this is one of those games that you will never see anywhere else just due to how unique it is. And while unique does not always mean better, this time means pretty damn good.

Dragonsphere (PC) Review

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Time for another old school game to reach my desktop. In this case, it’s a game that’s been sitting in my library for years as it was one of a selection of games Gog.com was giving away to entice people to get accounts on the site back in the day. When the dice selected it, I figured it couldn’t be too bad and started playing. Well, I was right… it wasn’t “too” bad.

Observer (PC) Review

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I know there are people who are looking at this game and thinking “FINALLY! A MODERN GAME!” And indeed it is. This game grabbed my attention the moment it launched as it combines some of my favorite things in a nice neat little package. I LOVE horror games and I love cyberpunk worlds. However, this is also a publisher who’s known for less games and more walking simulators, and with the backlog I’m looking at, I decided to wait.

Turns out this was a good choice as the came came in a humble bundle a few months ago, and when the dice picked it as a potential game in the last few hours of the Extra Life marathon, how could I say no?

The Wolf Among Us (PC) Review

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This game has been a long time coming. When I was introduced to this game, it was by a demo on the Playstation 3. I immediately took a liking to the world’s colder tones and the idea that the title was about who we were playing trying to be the good guy and not some monster in the shadows, as well as it being something completely different then anything I had played by Tell Tale back then. I picked the game up soon after in a steam sale, but it would wait several years before I would play it. By this time, the new-ness of the game type had been well over for me, but the world still beckoned.

Titan Quest: Anniversary Edition (PC) Review

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The second game we finished during Extra Life this year, this was another one that was a long time coming. In fact I’ve had this in my steam backlog so long, I was given this version as a free upgrade when it released and it reminded me it was there. But during the 100 Days of gaming, the dice chose this, so I started it up for the first time. Almost 70 hours later, I am glad I did.

Overlord + Raising Hell (PC) Review

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Another game from the Steam backlog has come forward. Not a new game at the time, I picked up this and it’s sequel up for under $5 on one of Steam’s sales back in the day, but it would then sit collecting digital dust for years. When the dice picked this game during this year’s 100 Days of Gaming, I couldn’t be more pleased. And even if we had a rocky start, I am so glad to have taken the time to play this one.

Extra Life 2018 recap

Another year of gaming to help sick kids is coming to a close, and another marathon to push and celebrate it wrapped up for many gamers this weekend. Everyone who played their Extra Life marathon on the official gameday started at 8 or 9 in the morning (local time) on Saturday and finished around the same time on Sunday. We here at the RedSector were no different. But every group’s goal is to do as much good as they can, and with the results we are seeing, I have to think we pulled it off.

Last year, Extra Life was able to raise over $11 million before December ended, and with the total as of the end of this marathon already toping $8.5 million with one more major weekend (the usual choice for rain day when gamers cant make the main marathon) next weekend and a whole 2 months before it has to close for December, it should be no surprise to anyone that I think we will again, break records like we have every year before.

However, I can happily report records have already been broken more locally. In 2016 we hit our personal record of raising $600 as a team for local hospitals to us. This year we blew this number out of the water bringing in over $1,000 during the marathon itself and reaching $1,100 at the time of writing! If we break another barrier, we will officially have doubled our record since forming the team!

But I believe if you’ve read this far, you are probably interested in how the event went. Please read on…

Fly in the House (PC) Review

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I honestly have no idea why I have this game. This looks like something I might have picked up a long time ago for a buck or two on sale thinking it might be a few laughs. But it’s been buried in my Steam Backlog without any particular attachment to it for long enough I honestly do not remember.

However when the dice picked it as the next game to play over the 100 Days of Gaming for Extra Life, I shrugged and though “could be fun.” And fun it was, but it was short…. very short… and kinda shows how home-made it is on it’s sleeve. You might say it’s a little bit… buggy? Ok, I’ll see myself out. But you come in if you want to see what the game is about.

Meteor 60 Seconds! (PC) Review

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Sometimes, you just have to follow your curiosity. This game showed up in games recommended to me, and while I could tell it was going to be a very lean and simple game, I couldn’t resist finding out how my last minute would be spent. As such, I added it to my games to play for the bargain price of “free.” Now that I’ve played it, I can’t say that was a bad decision.

Extra Life 2018 September

It’s been a couple of months since we last checked in and the big marathon is drawing ever nearer. To update, we have now begun our part for the 100 Days of Gaming for Extra Life. And yes, there is finally a web-page for it!

Over the last 39 days (as I will be playing for day 40 well after writing this), we have already finished 3 titles completely and finished with a few more. There have been highs and lows already, but we are not even halfway there so expect more to come! If you wish to see as it happens, we’ve been streaming every day at my own twitch channel. This is going to continue right up until and during the big day. And if you want to see what has happened so far, my youtube channel for this site has a playlist dedicated to this year’s event. You can have a look at that right here.

As always, it’s been an amazing journey, both in the worlds we get to share with you as well as the good we can do for sick kids in this one. And as always, Im asking if you would get involved and help us all take this one. If the idea of playing games yourself to help the kids sounds good, then please take a visit at the Extra Life main page. All the details are there as well as how to sign up. The big marathon is only 2 months away, but we are here helping kids every day of the year. If, however you want to help us directly, well… that’s a humbling honor all it’s own, but you can find our team page here and by the thermometer on the side of the page.

Thank you again, and game on, my friends. Game one.

Xbox LIVE Arcade Compilation (Xbox One) Review

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There are two lessons to be taken from this experience. First and foremost is to make sure when you buy a game it’s what you want. When I picked this disc up at a local Gamestop several years ago, I was hunting for the collection that Super Contra was on. The game had been removed from XBL so that would be the only way to get the only home version this close to arcade-perfect. Needless to say, I picked the wrong disc.

The second lesson comes in the price of the game. While it now sells for about $5 on the Gamestop website, I picked it up for a mere $.99! Not sure if the game I wanted, I was more then willing to take the chance. Lesson number 2: you get what you pay for.

Now, since this is another collection disc that I had planned to use with my (then fully working) Xbox 360, I had decided to treat this collection as one big review. Each game is listed and linked separately below:

Master Reboot (PC) Review

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I remember when this game came out. At the time it looked interesting for being a horror inside a digital world and promising to be something completely different. I picked it up on a summer sale and this year as part of the 100 Days of Gaming for Extra Life, the game came up. Did I enjoy it? Yeah, I did… but I’m not sure it was as good as I expected it to be. Come on in.

Doom 64: Retribution (PC) Review

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This was one of my “white whale” games. At first when the N64 was new, it was simply as an FPS game I could see working on a controller (I HATED looking up and down on a stick or buttons, even then), and having played Doom and Doom II when I finally had the hardware to in high school, this game definitely grabbed my attention. But it wasn’t enough to get the console for, so I unfortunately missed this one in it’s heyday. By the time I got the system after-market, the cart was getting hard to find in stores, so I just never got the chance… until today. You see, there are gamers who hate the idea of a game falling back into obscurity when it really deserves better, and there are few mod-communities as active as those for the Doom franchise. Even today people actively create new mods pretty regularly for the original DOS-based games, albeit now relying on extra features of user-made engine upgrades. I became aware of 3 such mods designed to port this game to the PC and looking them over, I decided to download and install this one. So COMPLETELY worth it.

Layers of Fear (PC) Review

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UPDATE: Since finishing this game I have also finished it’s DLC “Inheritance.” Since it is so brief, I have decided to include it as a BONUS section at the bottom of this review rather then write up a whole new one.

This is a game that had my curiosity from the moment I heard about it. Discovery mixed with creepy as hell horror is always a great combination for me, and in fact back in the day is why I had to have the 7th Guest for my 486. But this game had the unfortunate fate of coming out, while cheap for most games, still expensive enough that someone with a developing backlog might think twice… and so I did. Instead, I wound up with this game as part of a monthly humble-bundle package where it would join those other games just like I feared and saved my money because of.

However, this was not a game the dice selected for me. Rather, while talking to Spam of the Spam & Tex youtube channel I mentioned recently, he convinced me to pick this one up in the immediate future, so as soon as I was done with the disappointment that was Saints Row 2, I installed this game. And while I was very underwhelmed in what it asked me to do, it blew me away in ways I never saw coming. Step inside….

Saints Row 2 (PC) Review

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Sometimes, you really do get what you pay for, and this is one of those cases. I say this because when I picked the game up, it was a free title in celebration of Saints Row 3 and 4 being released on gog.com. I understood it’s reputation when I made this choice, both as the “poor man’s GTA” on console and an abomination of a port on PC, but between the price, curiosity of where the infinitely more praised sequels came from, and a promise from gog.com to have fixed the game, I decided it was worth having. Course when I tried it out at the time, it was still fucked to hell and literally I couldn’t get the game to even run at a consistent speed. Now, I am not sure if more fixes came in or my changes in hardware have made it better, but I was able to actually have it play relatively right. But it still wasn’t worth it. I gave it it’s due 8 hours before walking away but honestly, I did just that… and did so more bored then entertained. Come on in and see.

Welcome Spam & Tex!

This site has now been around for over 6 years, sharing the experiences of games over our time in this little space online. Personally, I have enjoyed the hell out of it playing games across the ages and in the process uncovering both gems and duds time has forgotten and were at their hype. And I have not done this alone, as Max has joined me in this little space of on the web for a time.

But reviewing games can be relatively uninteractive, and while I have gotten into Streaming from time to time, and in fact will be taking part in the 100 Days of Gaming for Extra Life (hint, hint, we start this Thursday), a few friends of mine have begun a small youtube project I would like to share in this very spirit. And to this end, their latest video might as well be a trailer….


If you smiled at this video, there is a lot more where this came from. Please come check them out either by clicking here to reach their youtube page or clicking the new link for Spam & Text in our side menu! Have fun and give these folks a warm welcome! Thank you!

Metroid Prime Trilogy (Wii) Review

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This has been a long time coming. When Metroid Prime came out for the Gamecube, it was the single reason I came back to playing consoles, buying the Prime Bundle to get the black gamecube with that game and a bonus disc previewing the then soon to release Metroid Prime 2: Echos. When that second game came out, it was a birthday gift just before I finished the first one. This game would become my favorite game in the franchise just due to the villanous Ing and how much I loved fighting them. Hell, even the Wii was a Christmas gift (ok, an empty box with a promise to get one which would finally get in my hands months later due to scarcity) because Metroid Prime 3 was coming out for it almost exclusively, and I loved every second of that too, as again it was a birthday gift. To say this series is one I hold in high regard would be an understatement.

However, a few years later Nintendo released this collection with all three titles on one disc and reworked for the wiimote. Admittedly, I was interested in replaying the games, especially to feel how the first two play with the new control scheme. After all, FPS style generally benefits a lot by a pointer device. However, more important, I wanted the collector’s edition, as it would also mean having the trilogy in a metal case, which admittedly I’m a bit of a sucker for. But since I had played all three games prior, I let it slide into my backlog since I had a number of games (even then) I had never played at all. Recently, this changed, and I have now put down the wiimote after traveling through the Phazon story with Samus one last time. They don’t make games like this anymore… and it’s a damn shame.

Now, before we continue, I have to note this is a collective review. Since Metroid Prime Trilogy is three games in a single menu, I am covering all three in this review. I’ve split the review to cover each in turn, and the links below are shortcuts to each one.

Extra Life 2018 July Update

It’s been a while, and we have some updates to bring forward. First we are getting close to bringing in $200 as a team. This is pretty important as we want to keep bringing what we can to help the kids, so of course we would be honored if you helped us help the kids. If you would like to help the kids directly, you can sign up and get ready to play on the big weekend (Nov. 3rd) at the Extra Life website. If you can’t make the big weekend, that is ok. People will plan for alternate days, and really, it’s all in the spirit of helping the kids. Hell, if video games are not your thing, you don’t need to do that either. Any kind of gaming is fine, from sports to tabletop to video, we welcome it all. Just be ready to do it (or any combination there of) for 24 hours.

If you would rather donate to help, again, well… we are honored. Our team page is available on the thermometer image at the side of this website and thank you again for helping.

But I also come forward with exciting news. While we still have a few months, we are going to be doing the #100daysofgaming again at this site. Unfortunately, I do not know of any centralized site this year, but we will begin on the 26th to celebrate gaming and all the good we can do with it by daily stream, including once a week focusing on demos to ensure as much variety as possible! Hope to see you all there, and thank you for listening to this small blip on the site.

The Starship Damrey (3DS) Review

I have to admit, I’m a sucker for a good mystery to uncover in a game. And to that end, I saw a lot of promise in this title when I picked it up for cheap money. I knew it wasn’t going to be a big game, but I was looking forward to figuring it all out. This week I was on a family vacation, and since I knew downtime would be fairly minimal, I decided such a short game would fit that little bit of time here and there well. Well, it did that, but not much else…

Crosscode (PC) Review

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I have made a point to avoid playing games while they are still in early access. My experience with betas have left me jaded when playing games that are not yet finished. But when I played the demo for this game a few years ago and I was already impressed. So when I saw news that this would be the last update before the game gets to full release, I decided I would take the risk. If they were so close, I figured the main story would probably be finished or close to at the very least. Unfortunately this would not be the case, but with the game getting every close to 1.0, I look forward to returning to finish this adventure.

Warframe (PC) Review

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This review has been a long time coming. I believe it was about a year ago I started playing it, and to date, it is now the game i have spend the third most time with ever at just shy of 170 hours. So to say I had fun with this title is an understatement. And while I haven’t finished the game, I find my group has for the majority moved on to something new. So between that and some technical issues as of late, I think it’s time for me to jump ship too. But this is a ship I will have to come back to at some time.

The Legend of Kyrandia 2: Hand of Fate (PC) Review

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Two years ago, the Extra-Life marathon of 2016 saw the completion of The Legend of Kyrandia early on. It was a fun little point and click adventure that, while it had a major bug towards the end of the game, I enjoyed a lot. So when this game came up as one of the possible next games to play, it intrigued me. After all, the first game completed it’s story quite well, so where would the sequel go? And while I must admit aside from the lands involved, it went somewhere completely unrelated to the original title… but at the same time, it still fit as a descent sequel, if not a great one. Come on in.


Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist (PC) Review

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This is a game that came to my backlog quite randomly. At least once a week, I try to go through the list of games Steam wants to recommend, and this one charmed me. Between the writer having done The Stanley Parable, the trailer being just a touch bizarre, and description that was half written before the writer Tina just quit and left, I was intrigued. So I added it to my backlog on the spot.

So when a game I’m trying to complete became unplayable yesterday (online game that as I type this still seems to be under a DDOS attack), I decided I would open something new… and the dice chose this. They did not choose poorly.

Ragnarok Odyssey ACE (PS3) Review

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My history with Ragnarok has been scarce, but personal. Back in the day, a now ex of mine that to this day I consider a damn good friend introduced me to the original game on a private server she played on, and we had fun running around and wrecking monsters for a little while. But I never found myself interested in the game itself enough to go play any of it’s sequels. But it’s introduction left the series feeling warm and something I might to play with later. When I saw this game, it was already late in it’s life, but that warmth and wanting to see if something can stand up to Phantasy Star with Sega refusing to bring their newest game to the west, I gave it a shot. All I can say is I hope I'm not looking at the original game with rose-colored glasses due to who I was playing with at the time.

Grand Theft Auto: Episodes from Liberty City (PC) Review

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When GTA IV dropped, a LOT of console gamers jumped on it as a reason console was better then PC. After all, you couldn’t play the dream-game of GTA on PC, could you? And while I would never argue a single game makes a platform better or worse then another (even if it can make a platform worth having), a lot of PC gamers were looking forward to playing it on their chosen device.

I was not one of them.

However, I did finally get that interest when an expansion the Lost and Damned trailers hit TV, but I did not count on being able to ever get ahold of it where I could play with camera aiming the way I want and demand, so I let it go… until this collection made it’s way to steam. I didn’t care enough to grab it immediately, but when a summer sale dropped, I picked it up. And then recently, it made the selection, so I checked out the trailers and thought “why the hell not?” I found out why not… and then the game showed me.

Now before we begin, this is a combination review. Since you could not install or run these games apart from each other, but had to run them from a single program, I decided it was best to treat them as one game. But in doing so, I have also split them up so clicking either name below will bring you directly to that game. Also, to be up front, I did not finish The Ballad of Gay Tony. You will find why as you read.

Extra Life 2018 begins! (And a much overdue recap)

Well, officially, Extra Life began within the first week of January (and probably the 1st), but for us at the Red Sector, it begins now. We have settled into the new year and it’s time to return. If you want to help us, there is a brand new thermometer on the side of the page which will lead you to the team donation page. And update, Extra-Life has heard the complaints! Clicking the big green donate page will now open a wizard to take you through the process of donating in the team’s name!

At this time, however, we are still VERY early in the year, so as much as donations are welcome (and if you choose to help us, thank you so much, from me, from my team, and from the kids we will work together to help), right now I think it’s more about recruiting. So how about it? Do you want to help kids out in your local hospital? Do you want to do so by playing video games? If this sounds good to you, please come check out www.extra-life.org and get the details! And thank you for your time.

But I believe on that note, I have a very long over-due recap for the 2017 event, so come on inside if you are interested in that.

Team Kirby Clash Deluxe (3DS) Review

I’m going to say it here and now. I was excited for this game when it was announced. Unfortunately, I missed Kirby’s Return to Dreamland which was meant to be a multiplayer game on the Wii, and foolishly I believed Team Kirby Clash Deluxe was going to be based on it. Sure I expected the game to require purchases, but I was thinking like they had done with Fatal Frame V where the first part was free and if you wanted to continue you would buy the rest as DLC (potentially as multiple episodes). And while the first expectation being smashed is not necessarily a bad thing (a different game can still be a good one), this game destroys the second one in horrific form, defining the very issue people have with Mobile F2P games.

In fact it does so enough my patients have been pushed beyond finishing it. I write this tonight as I put the game down for the final time having barely gotten through 3 hours of gametime (according to my 3DS) before the foul taste of pay-wall after pay-wall after pay-wall this game contains just ruined my will to keep going. For the first time since setting my standards, I have been driven by a game to break them, not by a game-ending bug, but by a microtransaction system I personally find too egregious to continue.