With a New Year, Extra Life ALSO Begins Anew

Happy New Year everyone! I can only hope everyone had a fun time this weekend celebrating the end of 2016. I know I did as me and the crew for this site got together for drinks, gaming, and way too much Rick & Morty. But we did so celebrating two points.

On a personal note, we here smashed our own personal record as we managed to bring in $670 on our own, but while this was a nice personal achievement for the year, it was nothing compared to what Extra Life in total managed in this 2016 run. I am pleased to announce to anyone who has not yet heard that 2 days before the end of the year, we as a total gaming community managed to bring $9,000,000 to help sick children in our local hospitals.

But on such a note, the even has drawn to a close… and 2017’s run has begun with the new year and we, of course are eager to be a part of it. More announcements will come, but as of now, I wanted to share our team page. So please, if you wish to donate and help us begin again, you can choose a player to donate under here or find them under the roster tab when you click the new thermometer!

Obviously, more news will follow, but for now I am just glad for those who had a great holiday and honored to have been a part of such a magnificent event… and knowing we can make this year even more so.

Castlevania: Symphony of the Night (PS3) Review


When the current consoles of the day were the original Playstation, the Sega Saturn, and the N64, I was pretty much exclusively playing on PC. Overall I would not complain about this, as this was the time I discovered some of my favorite games of all time. However, it did mean I missed a classic here or there that was exclusive to one console or another. And while I thought nothing of it at the time, this would be one of those games. Years later, I found myself adoring the newer Castlevania titles on the Gameboy Advance and DS as great exploratory games, so I also found myself wanting to play the first one to do just that. Now as I put my controller down, I’m glad to finally play this amazing entry in the franchise.

The Legend of Kyrandia: Book One (PC) Review

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And here we have another game that comes back from my childhood. In this case, it was a PC game my brother picked up. I think he was amused that the villain was a joker named Malcolm. But at the time, this game ended with anger as a glitch in his copy broke the game when he was approached by the knife-juggling joker, which broke down the game screen before it into garbled pixels, prematurely ending it all.

Years later, I found not only this game, but the entire trilogy on gog.com, and remembering an interesting title. I wanted to see how it ended, I picked it up, playing the first game for Extra Life… and I can’t say it was a bad decision. Come on in and see.

Extra Life 2016 Recap

We have done it again. There is a lot of bullshit that 2016 (and 2015, for that matter) will always be remember for, but this weekend was definitely one of the positive highlights. If you do not know what Extra Life is (and I really hope you do), it is a yearly 24-hour gaming marathon held by and to support the hostipals of the Children’s Miracle Network. This Saturday, gamers from around the world woke up, picked up their controllers, joysticks, cards, dice, figures, and whatever else one of the best hobbies in the world demanded of them, and played just about non-stop until Sunday morning when they could pass out from lack of sleep, happy in knowing their actions were watched and drawing donations from people around the world to help them support their local hospitals. We here at the Red Sector were no exception.

AM2R: Return of Samus (PC) Review


In 2002, Nintendo was riding the successful tide of two major releases in their often ignored Metroid franchise: Metroid Prime and Metroid Fusion. Both games came out to high acclaim and popularity. In fact, this may have been the best time for the franchise in it’s entire life. Knowing they had struck gold and wanting more, they began working on other games… the result in the 3D Metroid series was Metroid Prime 2, but a “new” 2D game was missing. Instead, Nintendo chose to remake the original title for their then current portable console as Metroid: Zero Mission.

Anyone who played this game (myself included) adored it, recognizing it as a proper game fore the series and the upgrade to the NES classic that it was. But that very idea got ideas buzzing. After all, if Nintendo was willing to do this for the original game, what about it’s sequel? After all, the NES version of Metroid was (and is) still very enjoyable as it has aged rather well. Sadly we can not say the same for the sequel which was limited right away by what the Gameboy could do, but Nintendo to date has not moved on this opening.

Then a few months ago, something wonderful happened and a project to do what Nintendo has yet to released in time for the 30th anniversary of the franchise. After a decade of work by one dedicated fan, AM2R was in the wild! And then Nintendo wasted no time pooping on the party by giving the project a DMCA.

Now I’m not blaming them for that action. After all, Metroid 2 is their game and this is a remake of the original, not a “spin-off” fan game. However, that does not mean I had any intention of missing this amazing title. And now as we come to the end of the 100 Days of Gaming for Extra Life, I put down my controller, happy to have the chance to complete what is arguably the best Metroid game we have seen since Metroid Prime 3 rolled around.

Little Inferno (PC) Review


Back in the day when the Wii was at it’s height of popularity, I had gotten one mainly for the third Metroid Prime game that was due to launch for it. But that was not the only game I got for it, starting with games like Legend of Zelda: Twilight Princess or Conduit. However, at the time, a little download exclusive did catch my eye called World of Goo. This game was a physics building game which was bright, colorful, and actually fun. The developer impressed me, especially with how meta they brought the whole package at the end.

So when I found this game was launching, I was interested enough to check it out… and was greeted with a cartoon of kids celebrating how they were burning their toys and memories in a fire place, ultimately burning the place down to a catchy little tune you might expect in a toy-commercial on TV back in the 80s. I laughed, probably a lot more then should have, and showed it to everyone I could. As soon as it was on sale, I picked up a copy, and it got lost in the backlog.

Now as we come to the end of the #100daysofgaming for Extra Life, the game showed up in my selection and I could not resist. I am glad I did not.

Buyer Beware: The Case of Smash + Grab

Well this was sudden. Last weekend United Front Games was posting a free weekend for their early access game “Smash + Grab,” a game that looks to be a MOBA based on rioting. This is not my cup of tea so in all honesty, had things gone as everyone expected, I would not have noticed anything.

But this morning, I was greeted by a tweet about how people will have to question if they can get refunds for something. Looking into it for curiosity, I came apon this story… before the free weekend was officially supposed to end (which included a discount on the game if you wanted to play longer), the studio was closed and Steam ceased selling early access copies of the game. People who just bought the game this morning, could well be shit out of luck.