Buyer Beware: The Case of Smash + Grab

Well this was sudden. Last weekend United Front Games was posting a free weekend for their early access game “Smash + Grab,” a game that looks to be a MOBA based on rioting. This is not my cup of tea so in all honesty, had things gone as everyone expected, I would not have noticed anything.

But this morning, I was greeted by a tweet about how people will have to question if they can get refunds for something. Looking into it for curiosity, I came apon this story… before the free weekend was officially supposed to end (which included a discount on the game if you wanted to play longer), the studio was closed and Steam ceased selling early access copies of the game. People who just bought the game this morning, could well be shit out of luck.

The Incredible Adventures of Van Helsing (Xbox One) Review

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It’s been a long time since I’ve experienced shit of this level. To be up front I actually bought and own the PC version of this game in my Steam collection, but when my brothers showed interest in playing this game together, I opened up the Xbox version I had gotten for free thanks to them buying me Xbox Gold for a birthday gift. They never joined me, and I don’t blame them. This game is an absolute heap of shit and one of three games in total now that even though a game ending bug did not occur, I did not and have no intention of finishing.

Now don’t get me wrong, it’s not quite as bad as the other two titles to have this fate with me. Had I been allowed, I would have finished this game just to say it was over. However, before I could finish, my subscription to Xbox LIVE GOLD ran out taking away this and every other game I had downloaded for free in return for using the service. Thank you Microsoft, for this early escape.

Dreamfall Chapters (PC) Review

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Before we begin this review, please keep in mind that is “ongoing.” While you can only install it as a whole game, it is being released in episodes without all of them being out yet. As such, this review will be updated as the others release and I play through them. This review now covers all 5 books.

Once again, we delve into a title that I have quite a history with before we begin. Back when I was a senior in high school and graduating soon, I bought my first PC. Keep in mind, this is not the first PC that I owned… it was just the first one I bought completely on my own since my DOS based 486 was something I got help with the folks for when I was going into high school. But this one was special, as it was entirely my own doing. I had picked out a nice Pentium II by NEC and brought it home. Dubbing it Shodan, it was on this machine that I would be introduced to The Longest Journey, a point-and-click title with so much to it, it spanned 4 CDs, and to run anywhere near descent required you to install the whole thing to your hard drive.

So install, play, and finish this game I did… and when the sequel (Dreamfall) came out, I had that one as soon as I could get my hands on it too, but that one left me and every fan of the franchise it and the original had gained with a cliffhanger ending we would not see completed for over 8 years. Now, we have finally seen the final chapter unfold, and it is one hell of an epic conclusion.

The Fall (PC) Review

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This is one of those times when an idea proved too good to leave behind. I remember seeing this game for the first time when it was a greenlight title, and the idea of playing, not the hero in the armor, but an AI running the armor itself was unique and too interesting to not support it. So when the game dropped, I was eager to see what it was going to reveal. Admittedly, I waited for it to be on sale since my backlog was big enough as it was and the game was already selling as part one of a trilogy. I was tired of every game under the sun assuming it was getting a sequel like that. Still, I picked it up in a sale, and when it came up in my selections for the next game to take on during the #100daysofgaming for Extra Life, I jumped at it. After finishing the game, well… let’s talk about that.

Extra Life Update: Goals and Games

It’s been a few months since my last update for Extra Life, but that also means there has been some time for new (and excellent) developements! First and foremost, if you look to the thermometer, you will notice our goal now stands at $300. We smashed through $200 this week and are already withing striking distance of bringing this new goal to the kids who need it most. I can not thank you enough for helping us along as far as you have, but we would love to bring more to the table for the kids. Last year we were able to break $600, and we would love to do it again. We still have a few months, but of course anything you can or want to bring to this cause is more then welcome.

Our team page is readily on-hand by clicking that same thermometer, and clicking the roster will let you choose who on the team you want to donate under and by proxy, what hospital you specifically want your donation to go to (each team member’s page has it listed). The entire thing is run by the Children’s Miracle Network directly, so neither you nor we have to worry about who’s hands the money goes through.

But of course, this wouldn’t be a Red Sector Extra Life if we weren’t giving away games with this, would it. I’ll admit, I’ve kinda gotten hooked on this part of the event as strongly as everything else, and we do have more to offer then even our last update. Please step inside to see what’s going on.

A Few Weeks of Turmoil for Gaming… And Standards of Behavior Drop

Well the past few weeks has seen no shortage of controversies in the gamer-verse, though I'm not sure how much I can say about most of them… they are too self-evident, exactly what we all expected, and just more of the same bullshit from the same actors…. except maybe one.

Oxenfree (PC) Review


When I saw this game, I knew it would make it’s way into my collection. Ignoring the simple imagery the trailer showed, I focused much more on the promise of the unknown that permeated it. This is not the first game to draw me with this promise, and in fact the last game I reviewed came to my attention for much the same reason. However, where P.O.L.L.E.N lived up to the unknown and discovering the details in the environment itself, Oxenfree chose a different way, feeding far more into the creepy-factor of the unknown instead. So how did this work out for them? Come on inside…