Darksiders (PS3) Review

Here is a title that has had a rocky past with. When it was on the way, I did not have a PS3 or 360. I did not want either machine. But I was interested in this game. The world drew my attention. But it wasn't enough to get me to get a console.... other games would do that with a PS3 in due time. But when this game hit PC, I HAD to have it. And within 30 minutes of purchase, the game was shelved due to many many glitches, the worse of which made my PC screen black out to show a pallet of shapes in really low resolution and then reset. (It was like an arcade machine that broke.) So finally, I picked it up for the PS3, hoping for a much more stable experience. Well, it was at least stable, but let's get into that as we go.

First Impression: Vessel (PC)

While I am still playing Darksiders, I continue to pick my demos PC... and this week this game dropped on Steam. I have to admit I wasn't sure about the title, though. After all, it wouldn't be the first sidescrolling puzzle indie game to draw my attention, and the last one was just as unique in concept. In fact, the trailer suggested you would control "liquid robots" in probably a similar fashion as you controlled "time clones" of yourself in that other title. Still, the idea of such an invention struck me as interesting enough to give this game a download... and I have to say, I the fear of being burned again seems... out of place, somehow.