Axiom Verge (PC) Review

Here we have it. Once again, this year has a few must-plays for me on the way, and Axiom Verge is the first one. Unlike last year, however, this one took me by surprise. I had no idea it was even in the works until it released for PS4 back in March. When I saw the first screenshot of a giant head looking down at your character from where it was connected by bio-technological tubing straight out of some nightmare induced hybridizing of Alien and Akira, it had my attention. From there, everything I saw and heard only sold me more and more on the game, and when it launched a few weeks ago on PC, I had to pick it up day 1 and start playing. I've now finished and overall, I have to say this was an amazing title that more will need to play.

Why I Won’t be Buying Capcom Games Anymore (Updated)

UPDATE 2: As of now, it seems Mr. Joy has been able to reach Capcom PR who have assured him this issue is now resolved, as he has reported in his article on TechRaptor. He has been able to play and it looks like his not the only one. The only remaining potential caution is to not change the language of the game before you put in your key during this activation, but finally, it seems after months Capcom is finally making good on the purchases of their audience.

UPDATE: Since posting this article, I have been in contact via Twitter with both the Don Parsons, News Editor at Raptor and Shaun Joy, the author of the article I sourced at the same site. Since writing, the only company to get back to Mr. Joy has been SecurRom, who basically wrote an email back telling him they do not have the account in their database, so they can not fix the issue. Valve and Capcom have been dead silent. You can see the email in an update to the Techraptor article, as well as the current updates of his case in this Youtube video:

Cuortesy of Mr. Joy
In addition, that article also contains a link to a SteamCommunity thread as well as a pic from it where Capcom has said they are aware of the issue and have a knowledgebase entry on their own site about how to fix this. This “solution” is EXACTLY WHAT I SAID IN THE ORIGINAL ARTICLE, supporting the theory of how this happened and how Capcom is “fixing it.” I hope Mr. Joy can get a lot faster results then I have heard from the reviews of the game. But from my perspective, this only pushes me to place most of the blame on Capcom, a small portion on Valve for not kicking them off the store by now, and none on SercurRom (since really they are the only ones doing what they are paid to here).

Marvel Heroes 2015 (PC) Review

Marvel Heroes title source

I remember watching for this game as news hit that Marvel was making an MMO. At the time Diablo 3 was still new and the controversy of needing to be online all the time and the Live Auction House were fresh, hot, and scalding. You either loved the game or hated it, and usually all the hate came from these two issues combined. So obviously with half the people who bought the game seriously upset with it, the search for alternative Diablo-style games was on. At the time, I was interested in this title, if only because I could imagine what an Isometric RPG could do with that universe. But at the same time, I don’t do betas much anymore. You could say between Transformers Universe and Darkspore, I’ve been let down way too hard just in how they ran, so I generally wait for the full game now. As such, this game fell to the wayside for a while.

When I did play, I decided I was going to run with Black Panther, and did for about a week. At that point, I found out one of my all-time favorite characters were being added to the game: Venom. And with that I walked away. You see, I was really very early in the story line when this happened, and I wasn’t walking away disappointed. I was walking away with a promise to myself to return when Venom was available and I could play through the game as a new experience from Symbiotic eyes. We have not been disappointed….