Extra Life 2018 begins! (And a much overdue recap)

Well, officially, Extra Life began within the first week of January (and probably the 1st), but for us at the Red Sector, it begins now. We have settled into the new year and it’s time to return. If you want to help us, there is a brand new thermometer on the side of the page which will lead you to the team donation page. And update, Extra-Life has heard the complaints! Clicking the big green donate page will now open a wizard to take you through the process of donating in the team’s name!

At this time, however, we are still VERY early in the year, so as much as donations are welcome (and if you choose to help us, thank you so much, from me, from my team, and from the kids we will work together to help), right now I think it’s more about recruiting. So how about it? Do you want to help kids out in your local hospital? Do you want to do so by playing video games? If this sounds good to you, please come check out www.extra-life.org and get the details! And thank you for your time.

But I believe on that note, I have a very long over-due recap for the 2017 event, so come on inside if you are interested in that.

Team Kirby Clash Deluxe (3DS) Review

I’m going to say it here and now. I was excited for this game when it was announced. Unfortunately, I missed Kirby’s Return to Dreamland which was meant to be a multiplayer game on the Wii, and foolishly I believed Team Kirby Clash Deluxe was going to be based on it. Sure I expected the game to require purchases, but I was thinking like they had done with Fatal Frame V where the first part was free and if you wanted to continue you would buy the rest as DLC (potentially as multiple episodes). And while the first expectation being smashed is not necessarily a bad thing (a different game can still be a good one), this game destroys the second one in horrific form, defining the very issue people have with Mobile F2P games.

In fact it does so enough my patients have been pushed beyond finishing it. I write this tonight as I put the game down for the final time having barely gotten through 3 hours of gametime (according to my 3DS) before the foul taste of pay-wall after pay-wall after pay-wall this game contains just ruined my will to keep going. For the first time since setting my standards, I have been driven by a game to break them, not by a game-ending bug, but by a microtransaction system I personally find too egregious to continue.