Scorn (PC) Review


It's been at least 6 years since I saw this game in a trailer for the first time, promising a world that would fit into the Aliens franchise without missing a beat and promising to do so ominously and uncaringly as anyone who loves that series for the horror side could hope for. This early trailer showed a nice looking world where you would spend more time figuring out what was going on then killing the threats (not that they weren't already there), and I was hooked. But then as the kickstarter ended, the game went quiet.

Fast forward to the last year or so and we all got to see Microsoft pushing this game for their Xbox GamePass, and what has happened to the game since. Graphically this became a real stunner, enough so I actually decided that this was the game I would build a new PC for. After all, an art-piece should be absolutely maxed out. And so I did, picking the game up shortly after release as the first game that machine would play. Now as I finish, I'm not sure I needed to do that (it didn't press the new system half as hard as I thought it would), but the game simply did not disappoint.

Cthulhu Saves Christmas (Switch) Review


Merry Christmas, everyone! It's been a good long while I've played a game according to season, but I got my hands of this one on the switch last year and felt wrong playing it months later. So I set it aside, and the moment December started, this was next in line. And while I knew it wouldn't be a long game, I was more then ok with that. I knew it would be a good time: and it was... but it definitely had it's own surprises for me.