Wolfenstein 3D (PC) Review
Ghostwire: Tokyo (PC) Review
This is a game that has a bit more of a tumultuous history with me. When it came out, it had my curiosity, but there wasn't a lot coming out about it. Add to that playing on a PC that looked dangerously close to the minimum spec at the time while sitting on my massive backlog, and I held off... deciding I dodged a bullet with a shady dev when they added Denuvo to the game a year after it came out..
I didn't give it any more thought after that until this Christmas came along. As per usual, all the major game stores had their Christmas sales, including Epic. And while I honestly have yet to want to spend cash on this store, I've hung around for the freebies Epic is always giving out... and this sale always comes with them going fast and furious. Christmas Eve, they gave away this game. Without dropping a dime, I grabbed it.
Now as I finish playing, I believe I would have been happy with it had I bought earlier... and seeing them remove the DRM again so soon only makes such joy playing it that much sweeter.
Ghostwire: Tokyo - Prelude (PC) Review
When over the Christmas holiday Epic Games gave away Ghostwire: Tokyo, I decided to pick this up as well since it takes place before the main event and is a free title. I already understood it was a visual novel, but I was hoping for a lot more then I got here. I pray this doesn't reflect on the main game beyond the setting.
Wolfenstien II: The New Colossus
Dishonored (PC) Review
When this game came out, everyone simply loved it, no matter what they played it on. For me, however, I honestly got the impression from the trailers that it was trying to be “Dark Half-Life” or something, and while I was interested in playing it, I knew it wasn’t a game I had to play right away. As a result it wound up something I picked up in a sale and then landed in the dark void known as the “steam backlog.” (And every PC gamer who reads this is now nodding their heads knowing EXACTLY what I mean.) Fast forward to now and I found myself expecting to be playing nothing but the newest titles in my “must play” list. However, that was not to be due to delays and in one case, the demo of a game being so underwhelming it dropped away. So, with some time to visit that void, I pulled this title out of it… and, I should not have ignored it for so long.
Wolfenstein: The Old Blood (PC) Review
Last year, I returned to this series, eager to enough to see what was next that I actually bought a physical of Wolfenstein: The New order at launch. I had a great time with the game, but the ending just left so much wanting. And while I would have liked an expansion to come out to explain that rather sour last note, instead, the inevitable expansion turned out to be a prequel. Knowing this, I still found myself wanting the new part of what I still hold as a very favored franchis, but I did not feel the same rush to pick it up I did the last time.
Then Quakecon rolled around and with it, a sale I could not resist and a next "must play this now" sitting in my virtual shelf. And as I walk away, I find myself a bit more annoyed with how this one started, but a lot more satisfied with how it ended. Please, step inside.
Wolfenstein: The New Order (PC) Review
Wow, this franchise and I go way back. I remember playing it in high school on my 486 I had just gotten my hands on prior to becoming a freshman. It held a special place for me, as I honestly preferred it’s pure and simple flat layout to the levels offered by the shareware version of Doom (I didn’t get that full masterpiece till much later) or the still good but not as good Doom II.
As a result, I have taken the time to get and play each game of the franchise, though this is the first one I actually planned to get my hands on and started playing the week it launched. And now, I put it down, I am both pleased, and rather annoyed at the same time. The game for the most part was very good, if not a masterpiece, but that ending has left a bitter taste in my mouth. Please, come inside and we will talk.



