When
the whole Batman: Arkham Knight issue boiled over several months ago,
I'll admit I was completely bowled over. Before you even get into the
fact that the company released a game in such piss-poor quality they had
to take it off of Steam to convince a few customers not to refund it
and before news came out they basically had 12 people total porting this
game, you have to concider WB released a game that they knew was at
best in Beta stages, and the best evidence for it is that literally two
hours before the game came out, they increased the minimum requirements
to play the game. Such action is despicable as it really can only be
seen at best as an attempt to decieve people into think this is what the
game was supposed to need to begin with and so it's ok if it runs like
shit everywhere else, and at worst, it's an attempt to make people who
are not paying attention believe it's their own fault for not reading
the requirements and therefore they should just keep the pile of shit WB
just shoveled out to them. It was perhaps the single most shameful
display of bullshit from a AAA publisher I had ever seen...
...at least until today. After all, WB's bullshit manuver was done in a place where:
What Ubisoft has done recently (and
interestingly enough I could find NO REPORTS ON IT WHEN IT HAPPEND) has
none of these secruities. This newest scandal is around the PC exclusive
title Heroes of Might and Magic 7, which was released back at the end
of September. Leading up to this moment, the company announced three
versions of the game: regular, deluxe, and Collector's editions. The
last of which had to be ordered directly from Ubisoft via the uPlay
store. And this version was promised according to PR information
available to ship a boxed version of the game as well with a lot of
physical extras. As if to confirm that, the company had a Twitch
unboxing for the world to see, but if you ordered this edition of the
game and live in the United States, what came to your door was something
VERY different.
What you got was a box that
looked like it had already been opened and the disc was missing, despite
a clear space for the game being there in the box and no codes.
According to the 10 page-long forum
on Ubisoft's own page, many people immediately came began to suspect
someone who worked at the Ubisoft warehouse these were stored in had
stolen the discs! However, by page 2, someone reported that they got a
response from Ubisoft saying the US CE version was digital only...
At
this point, UbiSoft has basically shown themselves to be liars. Page
three of this forum includes a picture of the store page, showing the
physical content missing from what customers actually recieved, the only
hint of ANYTHING maybe not being physical being the sound track... but
hey, not a big deal, just return the box, right? Wrong! It already
looked opened to begin with, but on top of that, the way they handled
digital distribution is that the copy you bought physical and got
digital is now already a used code in your uPlay account... no refunds.
Yep,
Ubisoft basically trapped their audience with a bullshit $100 DIGITAL
COPY of a game they lied about being digital to begin with, earning them
at least competition for worst publisher with WB, leaving the usual
suspects in the dust.... And who talked about it? Well no one until
today... when Ubisoft finally had to respond and try to appear sorry.
With enough complaints, they are FINALLY offering refunds two weeks
later. But of course they are also offering a free copy of one of
several older games, not nearly worth the $100 these people will lose.
In the meantime, Ubisoft has redone the image to either no longer lie to their audience OR to cover up their lies during the time this game was in pre-order mode depending on who you talk to. Considering the behavior I have witnessed in the past, I think you know what I believe happened.
Sources:
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UbiSoft: Competition for Worst Publisher?
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