Weekly Roundup: 11/1/2012

Welcome back for another week’s worth of news. There has been a delay from the original planned date of this, but then again a hurricane has a way of doing that. So after a few days without power followed by Halloween, we are back with the gaming news that frankly, struck me as interesting. So what has happened? Why not read on?

Star Citizen is funded! If you are an old-school PC gamer, you probably remember Wing Commander. Hell, if you are a gamer of that day, you might remember it from it’s “ok” SNES port. But either way, you probably would not mind seeing the creator of such a masterpiece return. Well, I am a little behind on this, but he is! Starting as a Kickstarter, Chris Roberts has gotten a new project funded… and will be producing a new space-simulator game for us to enjoy. His motivation is simple. He wanted to go back to the much-underused genre of game as well as do something most games today can not… push your PC.

This has the potential to be something amazing, but you might want to check it out for yourself to see just how awesome it looks already… go on!

PlanetSide 2 release date revealed: That’s right. Those of us who haven’t been lucky enough to get into the closed beta don’t have long to wait. On the November 20th, we will all have access to the game as it officially opens to the public! Come join up, soldier!

MechWarrior Online goes Open Beta: And this link will tell you how to join. As of this Monday, the door has been open. Ill see you all in due time, but for now, I have to focus on finishing Persona 2: Innocent Sin. (A review will be ready when I finish that game.) But for a lot of people… it’s time to get their mech-on!

Has GTA's release date leaked? Its possible, but unconfirmed. A polish website has shown promotional items with a potential launch date. And yet, one of the big stories here is that PC is not in the platform list for it. There are many nashing their teeth over this, but I have to be honest. After seeing their abysmal work on porting IV to PC and hearing how much the game really is about the mods on the platform instead of the main game, I can’t see anyone who plays PC missing this.

And besides, I come from the school of thought that if you can’t do a good job on a platform, don’t release it there. I don’t care if it’s your skill or limits of the hardware. I’ve seen too many good games get bad names due to horrendous ports to support another badly done game on any system.

And finally, one last thing that I am HYPED to announce…. Descent is being remade in modern tech! Using the Unreal Development Kit, a hopeful developer and fan of the old franchise going under the tag of Max has begun the a project to remake Descent as a modern game. The project is still in it’s infancy and will face many challenges on the way, but the trailer has already shown serious signs how amazing this could be. Have a look! It’s a good day to favor the old-school PC games of the past few decades.

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